![]() ![]() However, if you really wanted to get the most out of Hitman’s difficulty, you would try to get the highest possible score available by completing criteria such as hiding all bodies, only killing targets, suit only, etc. Sure, to the untrained eye, any person could see that all it takes for a successful playthrough is to just save the game at every opportunity available and use the various mission opportunities to kill each individual target in a scripted method. The World of Assassination trilogy is by no means easy. It would also seem that there is an interactive world map display somewhere in the safe house, which is likely how you will tactically plot out your field operations. Of course, weapon display walls and target practice are a given, but it’s nice to see that there are other areas and features to explore such as a gym or garage, to name a few. If nostalgia alone doesn’t get you pumped for this, the new safe house-related features surely will.įrom what was revealed during the Hitman 3 year 2 reveal, players will be able to pick and choose the design of their safe house interior and some exterior areas. It would be a very pleasant surprise if IO Interactive were to throw a surprise mission that involves 47 once again needing to protect his base. In cases such as Hitman 2: Silent Assassin, the safe house is even used in a scripted mission in which Agent 47 needs to fend off enemies using the weapons he has unlocked throughout the course of the game. Million-dollar contracts have been put to good use.
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